Cybermen
Available Actions
- Additional Movement: Move up to 6 ships up to their movement speed.
- Conquer Planet: Roll your fleet's attack value against a planet or space station's defense rating. Must beat the Defense Rating by 1, if you do, you control the planet and gain 1 VT.
- Influence Planet: Roll your Leader's Influence Dice against a Planet or Space Station's Influence Value. If your Roll meets the Influence Value, you control the Planet or Space Station and you gain 1 VT.
- Explore: Remove an Artifact Token from a Planet you control, draw two cards from the Artifact Deck and keep 1.
- Purchase Technology: Spend 3 Resources to purchase a Technology from the Technology Market.